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Welcome to Devilry Huntress!

Swap and burst evil creatures to collect spells. Run thru portals and gather all magic tables to clear Five Counties from devilry!

This game is similar to our game Jewellust. Devilry Huntress has 40 levels, 2 game modes, 9 bonuses, various power-ups, two kind of bonus-games and online score table. Medieval decorations and humour make this game funny and stylish.

Download game size: ~3.4 Mb
To install you must have at least 7 Mb free, market shows just that size.

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Game Rules



Exchange signs with each other to destroy a combination of 3 or more creatures of one kind. If you’ve burst four or more creatures at once, a bonus sign will appear (see below). In campaign mode new bonuses become available as your journey goes.



To fight against evil you have flask of vampire blood. You must collect all the letters to get a table before the “black blood” runs out.




Profiles

To play you must create a profile or use one from existing to continue. Profile stores player's name and progress. As game has online rate system you must enter an unique name otherwise game will suggest you its own unique variant.

Online Scores

Using ONLINE SCORES button from main menu you can see your own score in rate table on game's site. When you see rate table on your phone by pressing ONLINE SCORES button (not from PC or direct link) you will see your score highlighted. Another difference is that from your phone you can see your score even if you are on place after 50. If you see rate table from direct link you'll see only first 50 places.

Foreword: Campaign mode

In the history of Five Counties dark times have come. People run away from settled places. Lands became infested with evil spirits and living dead. Many exorcists and vampire hunters vanished in the struggle against evil. And the root of evil is the Dark Earl, lord of the Central County. He opened infernal gates and became a master of undead.
A young devilry huntress has been sent to put an end to the power of the Earl. An old cleric revealed to her a secret of undead. Every "dark nest" holds magic tables with spells. Once created, the Dark Earl can't destroy them and scatter them over the Five Counties. "Dark nests" exist only due to tables. But collected tables can cut off the Earl's power. Armed by knowledge, devilry huntress goes to the Counties to clear lands with sacred fire.

You will visit 5 counties. From county to county you will travel through magic portals created by Dark Earl for his awful army, step by step right to his own castle.

For each county you have scrolling map where you'll find 8 evil nests. Some of them own magic tables, others do not.

...At last you are in a heart of the Earl’s sanctuary. You have all the magic tables with spells. Now you have to put them together to seal up an infernal gateway from which the Earl gets his power upon dead.

But you need only 20 of 30 existing spells. Drag them into the magic circle - one by one. Wrong table will throw away one spell from circle and you will have to try again and again. Don’t give up, future of Five Counties depends on you!

Bonus signs

Holy Water: Destroys cross of signs around it

Silver Bullet: Kills 8 creatures on the battlefield

Horizontal Stake: When it is activated the whole line of signs will be destroyed

Vertical Stake: When it is activated the whole column of signs will be destroyed

Mercury: If it is surrounded by 2 ore more signs of one kind it turns into a sign of that kind. After its destruction some time will be added.

Iron: Turns sign into paralizer. When it is destroyed screen will be stiffen. During several seconds you can freely exchange signs of any kind.

Fireball: Finds first letter on the battlefield and kills two creatures just under it

Magnesium: Causes chain reaction: when this sign is destroyed all signs of this kind will be destroyed as well.

Silver: When activated creates three random bonuses.

The Cross

It becomes available when a blue stripe is full and the Cross picture starts blinking. You can use the Cross to destroy any sign on the field.

Defensive Pentagrams

You will see that Defensive Pentagrams in skilful hands become menacing weapon! On your way you will learn to use Pentagrams of three types (depending on your score). Using of any Pentagram takes much willpower and therefore you can use it rarely. So be wise and don't waste it on trifles!

Survival mode

Rules are the same, but your aim is to get as much score points as possible. Consider Survival Mode as fight with endless nest. When "black blood" becomes out, your friend - the old cleric - carries your by his white magic to the safe place, where you can prepare for the next battle.

Each burst creature gives you some extra game time. Gradually new creatures and bonuses become available and the time reward decreases a little. Defensive Pentagram is available after 300 points. You can use it or wait until it reaches a higher level (Median and then Senior). A green stripe over Pentagram displays its progress.
Instead of spell letters you may collect little blood flasks. When you get 20 of them you receive three minutes of extra time and 500 game points.

Profiles recovering

As profiles are synchronized with online storage, we’ve added a special feature to the game: you can restore all your profiles (7 as maximum) if they were lost!
For instance, you played the game and then uninstall it (when uninstalling, all game data is erased). If you’ll install the game later, you can restore all your profiles and play next! It works only if you use the same phone.
To restore profiles enter Profiles page in the Main menu, then hold trackball for 3 sec.

"Safe start" feature

If your phone have been running for a long time, about a week or so, Android may behave strange. It became laggy and doesn't wait for apps to save their data. As a result when you exit game by HOME button and then restart it, game may read wrong data and "force close" dialog may appear.
To avoid "force close" dialog next time start the game holding trackball button before it loads completely, then release trackball. In this case game "forgets" previous unsuccessful saving and loads menu.

Version history

1.0.0 On Market at last!
1.1.0 Changed some sounds.
1.1.2 Force close issue is fixed, also some minor fixes.
1.1.3 Minnor issues fixed. All text edited by Natalya Repin. Thanks, Natalya!
1.1.7 "Safe start" feature was added.



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